Let's make food Fun.

Let's make food Fun.

Let's make food Fun.

Let's make food Fun.

We're starting work on something pretty special. Let's find a new way to play with our food.

We're starting work on something pretty special. Let's find a new way to play with our food.

We're starting work on something pretty special. Let's find a new way to play with our food.

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We believe that games can do more than just kill time, we believe we can power-up ourselves through fun.

We believe that games can do more than just kill time, we believe we can power-up ourselves through fun.

Our mission is to create games that lead to a healthier, happier, and better tomorrow.

Our mission is to create games that lead to a healthier, happier, and better tomorrow.

Stay tuned and let's keep in touch if this sounds interesting to you. If you're obsessed about food, health, and video games as much as we are than join us.

Stay tuned and let's keep in touch if this sounds interesting to you. If you're obsessed about food, health, and video games as much as we are than join us.

Nomsters:
We are what we eat

Nomsters:
We are what we eat

Nomsters is a mobile game that gamifies your health data to create a new way to play with your food. We leverage GenAI, nutritional data, and monster-collector gameplay to become the “Duolingo” for health and nutrition.

Nomsters:
We are what we eat

Nomsters is a mobile game that gamifies your health data to create a new way to play with your food. We leverage GenAI, nutritional data, and monster-collector gameplay to become the “Duolingo” for health and nutrition.

Use your camera to add your food

Use your camera to add your food

We use AI to track what you eat

Collect your food as playing cards

Play the game and feed your pet!

Share your love of food with virtual pets. Together discover a new relationship and understanding with what you eat.

Team

Team

Kevin Deng

Founder

With over 15 years of expertise in mobile, social, and F2P games, Kevin has led and contributed to the UX/UI and product strategy for several top 100 mobile games including Paradise Bay (King), Disney Mirrorverse (Kabam), and Backyard Monsters (KIXEYE).

With over 15 years of expertise in mobile, social, and F2P games, Kevin has led and innovated the UX/UI and product strategy for several top 100 mobile games.

Brian Cottle

Game Design Advisor

Andrew Spiering

Game Development Advisor

Game Engineering Advisor

Kevin Deng

Founder

With over 15 years of expertise in mobile, social, and F2P games, Kevin has led and contributed to the UX/UI and product strategy for several top 100 mobile games including Paradise Bay (King), Disney Mirrorverse (Kabam), and Backyard Monsters (KIXEYE).

Brian Cottle

Game Design Advisor

Andrew Spiering

Game Development Advisor

Game Engineering Advisor

Kevin Deng

Founder

With over 15 years of expertise in mobile, social, and F2P games, Kevin has led and contributed to the UX/UI and product strategy for several top 100 mobile games including Paradise Bay (King), Disney Mirrorverse (Kabam), and Backyard Monsters (KIXEYE).

Brian Cottle

Game Design Advisor

Andrew Spiering

Game Development Advisor

Game Engineering Advisor